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Oct
17
Madden NFL 18 Got a Huge New Patch: Here is How It Is Playing Now At the time of our last assessment of the state of Madden 18, the team at EA Tiburon had just rushed out a patch before evacuating their Florida offices on account of the impending hurricane. About a month has passed since then, and Madden fans have waited for a more comprehensive patch to remedy the multitude of annoying bugs, glitches and oversights that were keeping players from fully enjoying their experience with the game. Fortunately, their wish has been granted with the release of a much larger patch that was accompanied by a downright epic list of notes detailing what exactly had been improved about the game. With that said, let’s check out what areas of the game have been significantly affected by this patch, what areas still need improvement, and what problems have been more or less ignored at this point.
What is Working Better
Bubble Screens: A prime example of the kind of bug you wouldn’t usually expect to find in a finished game, let alone one that’s been out for more than a month, receivers running bubble screen routes will now actually, you know, run that route instead of just traipsing up the field like some stubborn baby who refuses to run the play. QB Dives: Along the same lines, one of the more frustrating things that could be experienced within a pre-patch Madden 18 occurred when you were scrambling with your QB. You’d be running for a first down and make the fateful decision to try and stretch out with a dive to make the necessary yardage only to have your QB perform a more conservative slide instead and come up a little bit short. This is because there was no ability to dive at all with a QB prior to the patch. Luckily, this is no longer the case. Now if they could only find some way to have a QB slide or dive behind the line of scrimmage to avoid a hit and potential fumble. Simulated Extra...
Oct
17
NBA Live 18 Patch 1.05 Available Now, Patch Notes Included NBA Live 18 Patch 1.05 is available now, check out the patch notes below. Gameplay
  • Tuned Slider impact for shot contest
  • Tuned Slider impact for off-dribble shooting
  • Restricted some on-the-run Dribble Moves for lower skilled players
Franchise
  • Added new pre-game lobby in the League
  • Goals are now available in Pause Menu in the League
  • Fixed exploit where you could complete goals and gain stats when simming games in the League
  • New First Take videos are now seen in the League near the All-Star game and Playoffs
  • Updated signings and draft pick trades to match the NBA.
  • Tuned Playoff simulation
  • Adjusted wording of various goals.
Audio
  • Updated Commentary
  • Fixed commentary for overtime games
  • Minor bug fixes
General stability improvements The post NBA Live 18 Patch 1.05 Available Now, Patch Notes Included appeared first on Operation Sports. Steve Noah https://www.operationsports.com/nba-live-18-patch-1-05-available-now-patch-notes-included/
Oct
10
NBA Live 18: The Top Five Things We Like About This Year's Game NBA Live 18 has been out for almost three weeks now. If you’ve yet to take the plunge, you might be looking for reasons to give Live a try. There are many reasons to consider, but here are the top five. It Feels Fresh This will apply to you only if you’re a fan of and familiar with other basketball games. Whatever your opinion is of those games, you’ve built up a familiarity over the years. No matter how much you like a franchise, it can start to feel too familiar, to the point of getting stale. That’s where Live 18 comes in. It feels like a fresh take on virtual basketball. This isn’t about which game is better in any particular area. Live simply plays different than 2K. There are things I love and hate about both games. But after so many years in a row of 2K, it’s nice to play a game that was created with a fresh set of eyes, so to speak. This is especially apparent when you’re in the middle of a game. You might be conditioned to handle a certain in-game situation a certain way, only to discover a new way to handle it with Live. For example, let’s say you typically tend to ignore when your center calls for the ball down low, for any number of reasons: style preference, lack of confidence or success, or not liking the way the computer reacts when you’re down low. Live gives you a reason to reconsider. Because the game feels differently, it plays differently, which then leads to different results. It will take you out of your comfort zone, but in a good way. Shooting I’ve always enjoyed playing on the wing more than in the post. And even as someone who does drive and kick a lot in game, for whatever reason, I’ve always had more fun with trying to get open for a quick jumper than I have with driving through the lane for a dunk. There’s something about bringing the ball up the court, passing it to the side, and watching the play...
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Oct
09
Madden NFL 18 Patch 1.04 Available Now, Patch Notes Included The Madden NFL 18 patch 1.04 has finally arrived, weighing in at roughly 2.5 GB. Check out the patch notes below and post your thoughts. NEW FEATURES
  • Longshot Game Rewind – Play any scene of Longshot once you have completed the story mode
  • Squads Seasons – Play seasons in MUT Squads
  • MUT Champions Monthly Leaderboards – See how you stack up on a monthly basis in MUT Champions
  • MUT Champions Lineup Restrictions – MUT Champions events can now support lineup restrictions in the future
  • Tournament Official Rules – View and agree to the official rules for Competitive Madden
  • Video Player – UI Tiles can now trigger videos
TOP SIX UPDATES
  • Addressed the issue with players recovering a fumble not being able to be tackled
  • Tuning to decrease Hit Stick and Cut Stick fumbles globally
  • Addressed the issue with receivers assigned to a bubble screen running the incorrect route
  • Addressed an issue where the QB could not dive while scrambling
  • Addressed the issue where the Gun Monster formation was leading to pancake blocks by the offensive line
  • Added several new chemistry abilities to MUT, including:
    • Unfakeable – When user-controlled, player does not get faked out by ball carrier moves; when AI-controlled, can only be faked out by Tier 1 moves
    • Secure Tackler – When user-controlled, player does not allow broken tackles; when AI-controlled, can only allow broken tackles to Tier 1 moves
    • Footsteps – These defensive players will apply a higher catch-penalty to receivers when they are near the receiver during the catch point
    • Situational Pass Rusher – When pass rushing, these players receive a boost to pass-rush success chance on third and fourth and long situations
    • Primetime Protector – These blockers excel at pass blocking in third and fourth and long...
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Oct
05
PES 2018 Data Pack 1 Available Now, Featuring 117 Face Updates, 10 Boots and Much More PES 2018 data pack 1 is available now, featuring 117 new player face updates, 10 of the latest boots, updated backboards in Master League for FC Barcelona, and over 3,000 new player thumbnails. [​IMG] [​IMG] [​IMG] [​IMG] The post PES 2018 Data Pack 1 Available Now, Featuring 117 Face Updates, 10 Boots and Much More appeared first on Operation Sports. Steve Noah https://www.operationsports.com/pes-2018-data-pack-1-available-now-featuring-117-face-updates-10-boots-much/
Oct
04
NBA Live 18 Patch 1.04 Available Now, Patch Notes Included EA Sports has released NBA Live 18 patch 1.04 on Xbox One and PlayStation 4. Check out the patch notes below.
  • Addressed a crash in Pro-Am Tour that occurred during a conversation with the Goodman League Commissioner after winning the league tournament.
  • Addressed a crash when a player would get to Level 50 League Hype.
  • Addressed some player likeness issues.
  • Addressed an issue in which a user could turn off auto-subs and cause the CPU to stop making substitution.
  • Addressed some idle issues with some instance of dribbling and hands-up animations.
  • Made improvements to the look of a player’s first step out of triple threat
  • Improved responsiveness for pull up jumpers
  • Improved responsiveness when catching and shooting
  • Improved responsiveness on right stick shot contests.
  • Updated and Tuned dribble content
  • Improved overall online gameplay stability
LUT Update:
  • Updated player ratings on items to better reflect important attributes.
  • Removed Passing
  • Added Post Offense (POST) to show how good a player is at getting to the basket and scoring from the post.
  • Changed Shooting (SHT) to Mid-Range Shooting (MID) to better reflect a player’s ability to score off of mid-range jumpers.
  • Changed Dunking (DNK) to Finishing (FIN) to better reflect how well a player can score around the basket with dunks and lay-ups.
The post NBA Live 18 Patch 1.04 Available Now, Patch Notes Included appeared first on Operation Sports. Steve Noah https://www.operationsports.com/nba-live-18-patch-1-04-available-now-patch-notes-included/
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Oct
02
NBA 2K18's MyTeam: Week 2 The Urban Dictionary defines “grinding” as “what every middle schooler and high schooler does at a school dance.” Not exactly the usage of the word our community knows and loves, but if school dances involved grinding NBA 2K, I definitely would have gone to more of them. It really is that fun to play, and I have to agree that this year’s version is the best in 2K’s History. I’ve finally had a chance to explore all the major game modes, and overall it’s been great. But, I always come back to my first love: MyTeam. This week, I focused on completing team rewards, because they’re some of the best cards available right now. But you’ve got to earn that MT and play the auction game to get it done. I did just that, and am now the proud owner of a ruby Bob Dandridge via Milwaukee and Kerry Kittles via New Jersey; Kerry especially has been more than worth the effort. He’s a scoring machine and lockdown defender, and most importantly, the Nets team was relatively easy to complete. (D’Angelo Russell, rated 75, is their best player so no one was terribly expensive.) I think I’m going to go after Kevin Willis next because the Hawks are so depleted this year, and I already have their best player in Dennis Schroder. I mentioned Dennis last week as being a solid budget pick, and this is now truer than ever. It seems like everyone is selling him in the auction house, so he’s easily attainable for 500 MT right now. Sad for Dennis, but good for us. Another solid acquisition has been Raef LaFrentz. I was looking for a center to round out my Perimeter Centric lineup, and he’s rated 91 in that system. He’s a good defender and rebounder, plus is a beast from (surprise, surprise) the perimeter! Then as I was snatching up Bucks to get that Bob Dandridge card, I ended up stumbling...
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Sep
01
Reacting to The Neighborhood and What It Means for NBA 2K18 Yesterday we got our first glance at 2K Sports’ master plan with NBA 2K18, as they introduced us to The Neighborhood. In what is basically an attempt to combine all of the elements of MyPlayer into one open-world mode, 2K seems to have really tried something ambitious here. Despite the ambition, it seems the community reaction was one of excitement and worry that virtual currency is going to be a forced buy this season. But don’t take this introduction writer’s word for it, let’s see what OS Staffers have to say about The Neighborhood in NBA 2K18. Brandon Kosal At first glance, The Neighborhood concept is really cool. MyCareer has felt fairly closed off in past years. The openness this year should feel refreshing. The details were scarce, but I suspect you’ll work your way up from pick-up games in your neighborhood until you make it to the NBA. By itself, that isn’t all that intriguing. But within the construct of a living, breathing neighborhood, it could become addicting. 2K clearly put a lot of effort into MyCarer this year, which I suspect is likely their most popular and profitable game mode. The key word here is profitable because I can already see and hear the VC coins going cha-ching! Far be it from me to count someone else’s money. VC works and will continue to work for years to come. But for all the excitement I have for the changes this year, nothing let’s the air out of the balloon like a screenshot that appears to indicate I’ll need...
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Sep
01
PES 2018 Demo Impressions: What's Good and What's Still Unknown Fresh off a successful beta and positive hype from Gamescom 2017, the folks over at Konami have released an updated build of PES 2018 for our gaming enjoyment. With no further delay, let’s dive right in. What I Like Dribbling – Dribbling is finally fun again. Yes, it might be a tad overpowered at times, but the responsiveness you feel when you have the ball at your feet with guys like Neymar is a revelation compared to prior versions of PES. Reliance on skills or tricks isn’t even required this year as quick flicks of the left stick coupled with a few acute taps of the sprint button can leave defenders flat footed. In a sport where 1-on-1 matchups out wide often make or break matches, it’s nice to not only put your defender on the back foot but to feel the anxiousness of trying to defend in these situations. In general, it feels as if Konami spent the majority of this development cycle enhancing the “on-the-ball” aspect of PES 2018. Free Kick Controls – In the rare instances that you are fouled (more on this later) in the opposition’s half, it’s great to see that the corner kick instructions (dash, near post, etc.) have carried over to free kicks. For too long free kicks were stagnant resulting in instances where only one attacker would make a run. Not only is this cleaned up in attack, but defensively it puts you under the gun as you now have to decide whether to man up or keep a high line in an attempt to draw the opposition offside. AI Is Dangerous On The Ball – For years, players such as Messi and Neymar were “just another guy” when controlled by the CPU. Far too easy to dispossess, these megastars were easily taken out of the game and a mere shell of themselves. In the demo (mainly on Superstar level though), these players are finally...
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Aug
31
NBA 2K18 Archetypes Revealed and There Are Plenty to Choose From... NBA 2K18 archetypes have been revealed and there are plenty to choose from. Check out the images below. Big thanks to @iPodKingCarter.
Each archetype (pure or hybrid) has badge “caps”. You can get some bronze, some silver, some gold, etc, all determined by your archetype. https://t.co/EsfEbDUUty — Zach Timmerman 2K18 (@CHoops4Life) August 31, 2017
There are a total of 189 different archetypes to choose from when you consider pures, hybrids and the 5 standard positions #NBA2K18 — Zach Timmerman 2K18 (@CHoops4Life) August 31, 2017
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