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Aug
05
Some New Offensive Formations Coming to Madden NFL 18 Include Monster Gun Anthony White, Gameplay Designer for Madden NFL 18, has revealed some of the new offensive formations coming to the game this year. As seen below, the Monster Gun formation is included, which should be quite interesting…
Here’s a preview of some of the offensive formations that were added to Madden 18. pic.twitter.com/Z0IjVaI8G5 — Anthony White (@AWhite_73) August 5, 2017
[​IMG] The post Some New Offensive Formations Coming to Madden NFL 18 Include Monster Gun appeared first on Operation Sports. Steve Noah http://www.operationsports.com/new-offensive-formations-coming-madden-nfl-18-include-monster-gun/
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Jul
31
Deep Diving Into the NHL 18 Beta We’re now nearing the end of the NHL 18 beta, but as I touched on in our roundtable, there has been a lot of excitement around the beta and hunting down codes. As it relates to the game itself, the devs on the EA Sports team seem to really want to make sure NHL 18 plays a clean, smooth game of hockey. They’ve managed to accomplish this and, so far, have delivered a nice experience albeit a familiar looking one. I’m going to touch on the things I’ve enjoyed as well as things I think need some work before launch. Let’s jump in.
What Works
Out the gate, NHL 18 has actually impressed me quite a bit. I’ll quickly breakdown what I think is definitely a good look so far. Loading Times One of my big gripes last year was loading times…good grief. Thinking about them as I write this almost gives me a slight headache. Moving from screen to screen took much longer than it really needed to (think GM mode going from say the team management menu to the trades menu). Amazingly, in the beta the loading times are very quick. Whether loading into an offline or online game or switching from screen to screen, load times were speedy. One thing to keep in mind is that the beta was a download so it’s directly on your system and not reading off of a disc (if that’s how you prefer to play your games); I’m not sure if that contributes to the difference in speed. If the loading times we’re seeing in the beta translate over to the full version of the game in all facets, we’ll be doing a lot more playing, and a lot less waiting and complaining. NHL Threes If you’ve ever played NHL Hitz back in 2001-02 and enjoyed that, the NHL Threes will be right up your alley. Living in its...
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Jul
31
PES 2018 System Requirements Revealed For PC Users Konami has revealed the minimum and recommended system requirements for PES 2018 on PC. The PC version has undergone a substantial enhancement in graphics and content, meeting quality standards and ensuring parity across all current gen platforms. [​IMG] The post PES 2018 System Requirements Revealed For PC Users appeared first on Operation Sports. Steve Noah http://www.operationsports.com/pes-2018-system-requirements-revealed-pc-users/
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Jul
27
NBA 2K18 MyGM / MyLEAGUE Details & Screenshots Hello 2Kers! For those of you that don’t know me already, my name is Erick Boenisch, Senior Producer on NBA 2K18. Some of you may know me by my online handle, SimBaller. It’s my honor to be the first person to welcome you to NBA 2K18! The team here at Visual Concepts has made some HUGE strides with the game this year, which we will be telling you about in the coming weeks. For today, I feel privileged to kick it all off with a detailed dive into what we have done with MyGM/MyLEAGUE this year. Without any further ado, let’s get to what you came here for! Innovation. Authenticity. Engagement. Those are the exact three words I lead off with last year in NBA 2K17’s MyGM/MyLEAGUE blog. We have used those three words to serve the NBA 2K community well for many, many years now. In a space where other developers continually shy away, the team here at Visual Concepts has once again delivered a robust and thoughtful list of franchise features that will keep you coming back for more. In the franchise landscape, we have been pushing the envelope for the entirety of the current generation of consoles: – At the dawn of the next gen, NBA 2K14 presented us with an entirely new mode, MyGM. MyGM aimed to personalize the experience of being a GM. It put you face-to-face with your owner, staff, and players. Your actions drove the narrative of your franchise, unlike any mode had ever done before. – NBA 2K15 brought us the wildly popular MyLEAGUE mode; an experience that brought forth the tenet of complete user control and customization. – NBA 2K16 introduced Team Relocation, giving you the ability to relocate your teams to new cities, and create entire new arena/court floor/uniform designs. – NBA 2K17 saw the introduction of the League Expansion feature, Dynamic Rule Changes, the Start Today game mode, the ability to upload and share your created team packages, and so much more. In NBA 2K18, we are taking MyGM to the next level...
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Jul
17
All Quiet on the FIFA 18 Front
It’s mid-July and the summer silly season (aka transfer window) is in full swing. As a footy fan, this is the time usually reserved for reading up on the latest rumors and over-analyzing press releases by EA and Konami for their upcoming fall soccer titles. There’s only one problem, EA has been unusually quiet on the FIFA 18 front. While Konami has been very transparent with showing off their new game and features, EA has gone into stealth mode, playing the background and working behind the scenes. Let’s take a brief second to go over what we know to date: Release Date – We know that FIFA 18 will release on September 29 on the usual consoles as well as the Nintendo Switch. Nothing new here, FIFA and PES usually release a month or so after the European seasons start. Three New Stadiums Will Appear – “LA Galaxy’s Stubhub Center, Brighton & Hove Albion’s Amex Stadium, and Huddersfield Town’s John Smith’s Stadium all join the lineup of real-life grounds for this year’s game.” Two new stadiums for promoted Championship sides and one of MLS’ most popular clubs get their authentic stadiums in this year’s game. Gameplay Trailer – On June 10, EA released a Gameplay Trailer showcasing signature animations from the game’s cover athlete, Cristiano Ronaldo. It’s hard to take too much from this, even after slowing it down to .25 speed on YouTube....
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Jul
13
Gran Turismo Sport Release Date Set For October 17 - Limited & Digital Deluxe Edition Details Gran Turismo Sport is scheduled to release on October 17 for PlayStation 4 with plans to reveal many features included in the game, prior to release, including campaign mode, creative tools, along with a full reveal of all the cars and tracks you can look forward to racing on launch day. Along with the Standard Edition of Gran Turismo Sport, the team has announced their Gran Turismo Sport Limited Edition and Gran Turismo Sport Digital Deluxe Edition. Check out those details below. Gran Turismo Sport Limited Edition – $69.99 MSRP ($89.99 CAN)
  • GT Sport Starter Pack (8 Cars)
  • $1MM In-Game Credit
  • Livery Sticker Pack
  • 30 GT Sport Themed Avatars
  • Chrome Racing Helmet (For Driver Profile)
  • Limited Steel Book & Packaging
Gran Turismo Sport Digital Deluxe Edition – $79.99 MSRP ($99.99 CAN)
  • GT Sport Starter Pack (12 Cars)
  • $2MM In-Game Credit
  • Livery Sticker Pack
  • 60 GT Sport Themed Avatars
  • Chrome Racing Helmet (For Driver Profile)
For more details on Gran Turismo Sport, check out the official website. [​IMG] The post Gran Turismo Sport Release Date Set For October 17 - Limited & Digital Deluxe Edition Details appeared first on Operation Sports. Steve Noah http://www.operationsports.com/gran-turismo-sport-release-date-set-october-17-limited-digital-deluxe-edition-details/
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Jul
13
The Chicago White Sox are yet again at the center of a trade sending away a top pitcher in return for prospects. Last December it was Chris Sale being moved to the Boston Red Sox, and now it’s Jose Quintana being sent to the north side of the city. The Cubs have acquired Quintana in exchange for four young players yet to make their debut in the majors. Quintana is rated 86 Overall in MLB The Show 17. He joins a Cubs rotation that also features Jon Lester (90 Overall), Jake Arrieta (90 Overall), and Kyle Hendricks (87 Overall). Quintana isn’t just a short term rental either as he’s under team control through 2020. The White Sox received what most are seeing as a great return for Quintana who was just wasting away on a team that isn’t going anywhere soon. They got the #8 prospect in all of baseball according to MLB.com with outfielder Eloy Jimenez. The ratings below come from the latest user-created OSFM roster. Players can’t appear in MLB The Show until they have played in their first Major League game which places them in the MLBPA. [​IMG] Also included for the White Sox is starting pitcher Dylan Cease (who is rated as the #63 prospect in the minors), first baseman Matt Rose, and infielder Bryant Flete. Out of the Park Baseball 18 gives the edge to the White Sox in the deal, as the Cubs GM wanted more than just Quintana to give up the highly touted prospects. [​IMG] For now this looks like a trade that benefits both teams. The White Sox have added more great potential to their system, while the Cubs have strengthened their rotation as they look to turn around their so-far...
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Jul
10
Full Track List Revealed For Project CARS 2 Slightly Mad Studios has revealed the full track list for Project CARS 2, adding 20 fully scanned tracks to what is now the largest track roster on console. Project CARS 2 comes with 60 faithfully created venues from around the world with over 130 individual layouts, providing a wide and eclectic variety of locations on which to race your 180-plus cars. With 4 seasons of weather, day-and-night transitions, ice, snow, mist, wind, rain and more affecting grip corner-by-corner on groundbreaking “living” tracks, these 60 tracks in Project CARS 2 express the authenticity and beauty of motorsport that is at the heart of the Project CARS franchise. The post Full Track List Revealed For Project CARS 2 appeared first on Operation Sports. Steve Noah http://www.operationsports.com/full-track-list-revealed-project-cars-2/
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Jul
10
PES 2018 Bringing an Online Beta, New Co-Op Mode To The Party This Season It’s been nearly a month since Konami’s strong E3 showing. Gameplay videos have been broken down with every little nuance and detail dissected. Now that the excitement of E3 has worn off it’s time to look ahead and see what’s in store for PES 2018. New Online Co-Op Mode There are two significant events on the upcoming PES 2018 radar. First-up is the Online Beta which is scheduled to drop July 20th and run through the 31st. Similar to PES 2014 in the sense that we should in theory be able to play two demos but different in that the main reason for this beta is to test out some new network architecture aimed at improving on Konami’s less than stellar online performance. Little is known regarding the details of the Beta apart from two modes being available, “Quick-Match” and a new “Online Co-Op”. Konami defines Online Co-Op as a “ new mode dedicated to 2v2 and 3v3 co-op play, with support for local guests. Play together with friends, take your team to the top or simply have some fun via one-off casual matches.” If there’s an area that drives foot fans to FIFA apart from Licenses it’s EA’s strong online performance. Whether you’re a fan of Ultimate Team, Seasons Mode, etc… there’s no denying that FIFA plays just as well online as it does offline in regards to lag and online stability. Beta Benefits Are Immense Not only will Konami be able to reap the benefits of what’s basically a small scale (11 days) network test, they’ll also be able to obtain valuable gameplay feedback...
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Jul
06
Cars 3: Driven to Win Is A Little Too Familiar to Disney Fans The Cars franchise has been a winner for Disney/Pixar, at least from a marketing standpoint. Lightning McQueen and friends seem to have a permanent home on toy store shelves, and the characters have been featured in a number of video games. Hot on the bumper of Cars 3 is another product in the franchise, Cars 3: Driven to Win, an arcade racer released for numerous platforms, including the nearly abandoned PS3 and Xbox 360. Despite a surprising amount of content, this game doesn’t do much to distinguish itself from other licensed racing games. In fact, its remarkable similarity to another Disney game left my 9-year old a bit disappointed. Gameplay Cars 3: Driven to Win offers few twists to the arcade formula. You can race in single events, linked cups, and lap trials, both against AI or local opponents; there isn’t any online multiplayer, which seems to be appropriate for a kid-focused game. Battle races echo Mario Kart wackiness, with various weapons and bumping keys to success. Timed stunt events reward aerial tricks, and a “takedown” mode challenges players to take out waves of spawning enemies. A series of boss battles stand in for any real single-player campaign or career mode, which is disappointing. I could really get behind an actual Piston Cup Series career mode complete with points, sponsors, etc. Driving throughout is smooth enough, and controls feel tight and responsive for this type of racing game. The key to winning is collecting and spending turbo, which is typically done through drifting. Like the driving, drifting is fluid and easy, and can be put on automatic for the tiniest gamers. You can earn turbo...